Trove doesn’t count, right?

Project Trinity isn’t doing too well these weeks. I wrote about having far less playing time than i’d like to have- it’s summer, so even if there’s nothing else real-lifey going on, our 2 yr. old sleeps late. When he’s finally sleeping, i still have some chores to do, so i haven’t been able to sit in front of a pc before 10/10.30 p.m. At that hour, what game do you launch when your usual bedtime is around 11.30 p.m.? In Final Fantasy 14, an hour is basically almost nothing. Sure, you could do a quest or two, but that’s about it. In SWTOR, you could do something in an hour, but my subscription lapsed and while i plan to continue the sub, i won’t restart it on an evening when i know i’ll only have an hour to play. The Secret World would be possible, as well, but it needs attention- the strong points of that game don’t come to light when you’re just “playing around”.

Maybe i just chose “wrong” for this month- or maybe, just like the guild project i’m doing where we play a free-to-play game for a few months, Project Trinity should have a summer break. Of course i won’t give up so easily, but there will be cop-outs. Another one is going to happen tomorrow, when TERA launches a new server. Can you believe that? A 3-year old game opening another server? This is great news and TERA isn’t so bad- it’s not on my usual rotation because of the european publisher and the quite generic questing. The Steam version is the NA version, as far as i know, and i’ll join the masses for the new server to take a look- is lag really that bad? And also, launch hype- and a new server is one kind of “launch hype” makes me curious. I’ll justify that by creating a new “series” for this blog….oh right, Trove.

So Ironweaknessseries of posts regarding Trove made me curious and yesterday, when our son slept surprisingly early, i gave my possible selection of games a thought, but i also knew i was tired- so going for a story heavy MMO didn’t fit the bill. Also, i kind of hoped- it was sunday, after all, that i could meet Ironweakness in game- it would be a first. He’s my partner in writing the Dual Wielding series which proved to be great fun with the small caveat that we seem to have similar opinions on a lot of topics. Sometimes, there’s enough differences to make the reading of both posts interesting- or so i hope- sometimes, like with our 12XP post, it seems as if we were talking about the posts beforehand. We don’t.

And luckily, we really met up! He invited me to his cornerstone and we talked a bit before heading off into an adventure world and did some dungeons while he explained some of the games’ mechanics. Because, to be honest, i don’t understand Trove.

There seem to be multiple gameplay elements on focus here: the building, although your cornerstone is quite small and doesn’t really offer a lot of opportunity to build. The adventuring and exploring, where the point seems to be to enter one adventure world and explore the heck out of it- which is good, because really, there are impressive sights to be seen, but with the early worlds, you do outlevel them quickly, so maybe the exploring stuff will become more interesting later. Of course, one could explore an adventure world anyway, even when outlevelled- mobs don’t grey out, you’ll get xp just like before and of course, exploring is its own reward. And finally, there’s the crafting component. The problem is, i don’t really know where to start- there are many craftable objects which is a good thing- but it isn’t that easy to know what one should build first and where/how to get the materials for building something.

But fun it was, especially going out as a team and finally meeting up with someone who i’ve been in contact with since…well, is it four months already? Crazy! Of course we e-mailed, but chatting is a whole different thing- remember, this was the wonder of MMORPGs- that you could meet up, chat and play with people from all over the world. Thankfully, Trove doesn’t seperate players by region, so you can meet pretty much everyone without it being a hassle for someone. Usually, when you try to meet people from another continent, you’d have to join another server, which might lead to lag or time-zone issues. That’s not a problem with Trove, though. I’ll continue to give it a look and i promise to take screenshots next time- it seems there’s no keybind for that yet, and i haven’t made use of the chat command.

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