Tag: community

Getting sidetracked in FF XIV

Yesterday i was able to log into and play Final Fantasy XIV ARR to finish my airship-travel story mission. At least that was the plan- what i found out is that the tip given by Massively, namely to have a plan, is a good one. Or else, you’ll find yourself having fun on all sides without making a lot of progress.

For a player new to the game, like me, “having a plan” is not very easy, though. Now i am somewhere in my level 15 with the Conjurer class, only to find out that the Arcanist is somewhat able to heal- so maybe i should’ve started with that. Furthermore, with time i learned that you can use skills cross-class- i knew this was in V1.0 of the game, but i hadn’t prepared for that in ARR. So i guess i could build up a class for myself- like a melee DPS with some healing attached. But when it comes to jobs, you can only use the cross-class skills of certain other classes. There is a nice Google spreadsheet that shows these restrictions/possibilities, although there is no mention in here regarding the use of cross-class skills of the third class in addition to the two you need to start a second-tier job.

The Bismarck
The Bismarck

One thing i’ll stick to is to get to Level 20 with my Conjurer class to get retainer access. One of the things i did yesterday was to look a bit more into crafting, and for that to be continued, i need retainer access to buy and sell stuff as well as store items somewhere else than in my inventory, although inventory space in FF14 is generous.

So my plan was to continue the story mission- and i have to confess, in more than two hours, i barely made it before logging out. Of course i had to pick up the Arcanist class in Limsa Lominsa, and while i had it activated, i had to do the starter quest of this class- and of course, there are the beginner quests in Limsa Lominsa, as well. Those teaching you to use the NPC-market, emotes and so on. I had to do some of them, as well. Before i saw it coming, i had gained Level 7 of the Arcanist.

Balcony of the Bismarck, Limsa Lominsa
Balcony of the Bismarck, Limsa Lominsa

The restaurant in Limsa Lominsa looked nice, so i had to venture there, as well- there, at the Bismarck, i could pick up Culinarian- not my first choice of crafting, that would be the Weaver, but i always like cooking professions in MMORPGs, so i picked that up, as well- and did the starter quest.

After all that, i finally continued to Ul’Dah, which was not like i expected it to be. The city seems to be all interior, i expected a more open space, but what do i know? Maybe there’s an outdoors part of the city i didn’t venture in yesterday. So i continued the story quest there and picked up the Weaver, did the starter quest and continued weaving until i gained Level 6 of that class, as well- and had to realize i didn’t pick up the leatherworker profession in Gridania, which would have been somewhat useful.

Limsa Lominsa by night
Limsa Lominsa by night

There’s no point in trying to be self-sufficient at first, i think. Maybe i’ll pick up the professions feeding into the Weaver- i already am a Botanic, and before i logged out of the game i returned to Gridania to pick up the Leatherworker class. I really can’t wait to add “the market” to my gaming experience.

Final Fantasy XIV is as wide as a themepark is going to get- the progression system in classes, jobs and professions is so open that, with my available play time, i can play this game for years- and that’s even without counting stuff like housing, dungeons or PvP, which are all parts of the game, as well.

I’m still trying to figure out my account troubles, though. I’d guess buying ARR should get me 30 days of game time, and i’ve been sent a code to register- but it states i’ll be asked to enter that when i log into the game the next time, which doesn’t happen, or enter the code in the account management, but i don’t know where to enter it and i don’t want to waste the code. Furthermore, wouldn’t there be something in it for me after having bought both ARR and 1.0? I wouldn’t mind if this was not the case, but if there was a possibility, i wouldn’t want to waste that, either. But i’ll be more than happy, when the time comes, to sub to this game in 6-month-intervals. I don’t expect neither ArcheAge nor the Repopulation in that time, and to be frank, right now they’d have to be really great games to completely steer me away from the fantastic experience that is FF XIV ARR.

Another thing on my to-do list: i need to find likeminded people and join them in their linkshell or free company. A guild enhances the game experience by a large margin. This time, i don’t really want to scan the forums and join a linkshell or free company that sounds right- instead i’d like to do it the old-fashioned way: getting to know people and then join their guild. On the other hand, that could be asking to much when you are only a casual player, because getting to know people takes time, and there’s not a real downside to joining a linkshell, since you can join more than one at a time. Plus, Balmung being a northamerican server, there’s the added difficulty in finding a linkshell or free company with an active european player base. Ah well, i guess time will tell how this is going to work out.

Final Fantasy XIV ARR: I love the game!

Now, i’m going to make it quick, for a change. I’ve been playing Final Fantasy XIV today- a lot, i think. Raptr is telling me i played over 4 hours, which is very much for me, indeed.

I managed to reach Level 14 with my Conjurer- i’m sure you could be quicker about it, doing duties and all, but i take my time, read the story/questtext, look at the gorgeous scenery and so on. Then i had to do a duty call to progress in the storyline and that’s where i stand right now- the duty server is not working. No harm done, i chose to play as a botanic for a while and reached Level 10 with that one.

There’s a lot of things i like in this game, as i mentioned, but what impressed me the most tonight can be summarized by the following screenshot.

And that was that
And that was that

If you think this was just the beginning of a long chat complaining and moaning about missing functionality on launch day, you’re wrong. I was there for another 5 minutes and nothing else came up. If this was the only thing happening in the chat, it might not be something worth mentioning, but i read people talking about Animes, other TV shows, other games – and nooo, no WoW here- Rift was mentioned once (for the good launch), but i didn’t know the other games- ok, there was something about the Witcher, but an in all it read like game enthusiasts chatting about their hobby.

Furthermore, the community seems very helpful and newbie-friendly, at least as long as the question asked is not something that would be quite obvious if one read the help popups. But even then there’ll be someone offering a nice response.

FF14 - climbing trees
I had to go up there, of course

Other than that, i received /bow and /salute emotes whenever i healed someone, and i did that quite often. When i saw someone in trouble or with a lower than 50% health bar, i threw a heal at them. I’m sad to say that there hasn’t been a group invite, though. But with so many players in the area it wouldn’t make much sense to invite everybody who’s on the same quest. And also, i could’ve invited someone, as well. With this community, i might just do that some time.

The community reminds me of the Lotro community when the game was still pay-to-play. It’s still very good over there, especially on Landroval, but boy, did the FFXIV community impress me today.

FF XIV ARR early access anticipation rambling

Clash of business models

This week was all about payment models- again. There have been numerous blog postings regarding that topic as well as discussions in the corresponding news articles of Wildstar’s and The Elder Scrolls‘ announcements of going with a sub at launch.

To highlight a few:

These three entries actually represent very well what i’m thinking about this topic- i mean, first of all- i’m wondering why we are still discussing this topic with such a temper. It should have been proven by now that it’s not one of these models that is “right” or “wrong”, this comes down to one simple thing- is a game worth the monetary investment it asks for or not? And how much time do i want to invest in the title?

If there is one title that i’d play exclusively, without feeling like missing out on the fun of all the other MMORPGs- and each one of them has its strengths and weaknesses, i’d have no problem paying for a subscription. Now, when i play 5 different MMORPGs, i won’t pay a sub in each of them. I don’t think we- as customers- should take a stand for one business model over the other, we should make a point by paying for games we like. Take the Repopulation, for example. It’s a title i could see me paying a sub for judging by all that i know about it- but it’s a f2p game. Should i not play it now, although it seems to be an incredibly deep experience, because i don’t believe f2p and Sandboxes mix too well? Should i just assume it’s going to inhabit some bad business like lockboxes or “pay-to-win” items? I don’t think so.

On the other hand- should i not buy TESO or Wildstar just because they’re pay-to-play? If i thought they’d be longterm candidates, i should buy them- but there’s something else to take into account with these two: how confident am i that they’ll stick to subscriptions? For me, i’d say: not confident at all- we already know TESO will have an ingame-shop on top of the subscription- which rises another question: one strong advantage of subscription games, usually mentioned by proponents of this model is that you don’t have a cash shop intruding into your game experience. When they have one, this advantage is gone. Of course, the pay-to-play faction now says something the free-to-play-faction used to say when they were in the minority: the badness of the ingame shop depends on the items sold. No it doesn’t. Sure, when there are only account services in there, that would be fine. But these things get handled by customer support traditionally. Setting up an entire system (ingame shop) for these doesn’t make sense- so there’ll either be some different items in there, as well, or this is Step 1 of going something-to-play later on.

From a business standpoint, i can understand the decision of Carbine and Zenimax, but from a player’s perspective starting p2p and going f2p/b2p after a year is not fair play. It would be different if they just lowered the box price and give the client out for free after a year while still charging the sub.

I’m still waiting for a business model that lets players pay less when they play less.

Regarding quality being the “cure”, i’ll say this: if you are the kind of player missing the deeper and more longterm-oriented games from the early generation- like UO or EQ, for example, i’d agree- if/when a game wants to be “deep” and cater to a loyal customer base, pay-to-play would be the way to go. If you want to dabble in many MMORPGs at the same time, there’s no “cure” for b2p/f2p, as these models themselves are the “cure” for subscriptions. This is not a question of quality, but about design philosophy and targetted audience. No one could sensibly argue that GW2 is not a quality game- it is, it’s just not what i’d consider a MMORPG- and even if pressed, i couldn’t answer why that is. It is a quality game by all standards. 

 Anyhow, enough of that.

Preparing for FF14 ARR

Regarding Final Fantasy XIV ARR i get more excited with each passing day. Although i learned that somehow i wouldn’t have had to purchase the new version, because i bought FF14 1.0 – it’s really no big deal, i paid about 8€ for that one, but still. I’m hoping to be able to gain more included game time- as i learned from neoGAF (via asianinaction, thanks very much), somehow i could be eligible for quite some sub-free time. 30 Days included in the client, free play until September 9th for owning 1.0 (if they know i own it- somehow Square Enix’s account management system doesn’t make much sense to me), 30 days for registering ARR…maybe. Well, if it comes with only 30 days, i might try to get some more, but i wouldn’t be terribly mad, since i guess it’s my own fault.

So, i’m making plans. It seems to me, after reading some guides for the Paladin, White Mage and Scholar on ffxivguild.com that i’ll be going for Scholar first- which means i’ll set my first ingame goals as follows:

  • continue to play my Conjurer until i finished the level 15 Story Quest and gain access to airships
  • Level up my Botanic skill to 15, as well
  • travel to Ul’dah to start with Weaver crafting
  • travel to Limsa Lominsa to begin levelling Arcanist

As for my choice of starting with Scholar as second-tier job; i don’t like to be the main-something in groups. Tanking is not for me in every case, healing is fine and i tend to not totally suck at it, but it still comes with responsibility that i don’t really want. When something doesn’t work out good i’ll have feelings of guilt that don’t really mix well with enjoyment of MMORPGs in general and group content in particular.

But i think others feel quite the same way, and that’s the reason why i enjoy being the back-up plan very much. From what i read, the Paladin is going to be some kind of Tank, while the White Mage is a good Tank Healer. So, with the Scholar being good in group heals, i’m going to start with that.

Of course, my level of anxiety lowers significantly when i’m in a Dungeon with guildmates, but i’ll be entering FF14 solo. I hope to find a good guild (linkshell and/or free company) with time, though.

Regarding servers, i chose Balmung. It’s a northamerican legacy server which has been selected as unofficial RP server earlier. I read a lot of good stuff about the community and somehow i expect to find the FF14 equivalent to Lotro’s Landroval. I just hope there are other europeans over there, as well.

So, tomorrow is the big day. The early access begins at 2 a.m. PDT (which is 11 am Berlin time) and i’ll be ingame as soon as i can. To all those who are waiting for early access / release as well: have fun in the game!