Tag: final fantasy 14

Project Trinity: june finished, up to july

June went over quite ok for Project Trinity- at least i think so. Raptr is having trouble tracking FF14 when you launch it in DirectX 11 mode, but i think it has been the most played MMO for me last month. I played a bit of SWTOR, as well, and some TERA. The Secret World fell somewhat on the wayside, but really, that is to be expected in these summer months.

The last week has been crazy here- yesterday we almost broke heat records in the city where i live- we had 40 degrees celsius (104 Fahrenheit), the nights didn’t cool down under 25 degrees celsius (77F) in some cases, so all we did was finding ways to escape the heat. So there hasn’t been much writing and playing lately, and this might stay that way until the middle of this week.

Well, summer’s generally the reason for this blog being a bit quiet at the moment- i don’t play that much and what i play is not much of a new experience.

Final Fantasy XIV

I went in, again, with a new character and created an even newer one to join Belghast and the Greysky Armada on Cactuar. This time, to change things up a bit, i started a Pugilist. It’s a nice enough damage dealer and quite fun to play, but i’m not entirely sure i’ll stick with the class (this character will be the last one, i hope)- the Arcanist seemed to suit me better.

As said, i haven’t played as much as i’d have liked, but progress comes quick now with the main story xp buff we were getting since Heavensward’s official release- i read somewhere that you only have to do main story quests now to get your first class to 50, and so far, this seems to be the case.

Star Wars: the old republic

I’m with a new character here, as well- or not new, but i’m not playing the trooper, which would be the one that progressed furthest. I like the Jedi Sage, i think it is what i expect of an MMO class i like to play.

Games of july

This month, i’m going to change things up, again. FF14 will remain the game i call my “main game”, although i always feel this one is the least preferrable when i don’t have much time- at nights like today, when i play an hour and half, maybe, more likely just an hour, i feel FF14 to be a bit too “complicated”. So we’ll see- if Raptr tracks that game, else i’ll guess, if it will become the most played this month, as well. SWTOR still remains there, as well.

For the third game, this month i chose Rift.

There are many things i like about Rift- the soul system, for one. The combat/gameplay feels good, almost as good as WoW’s combat. There aren’t many games that can do something like that. Rifts “housing” is crazy with all kinds of possibilities. The dungeons are fun and instant adventure, pvp and so on are viable alternatives to the quest grind. Also, after playing some of it, i can’t help but think about that when it released, everyone (read: me) thought the world to be very small. But compare even launch-day Rift’s Mathosia with almost all the worlds that came after, and suddenly, it seems vast. Also, it’s an open world, not zoned stuff.

I also think Trion has done a great job with the game. Sure, you could moan about some entry-level raid gear being sold in the store (over 200€ for two weapons), but this doesn’t really bother me. If someone’s stupid/rich enough to spend that kind of money on two weapons, so be it. But Rift has grown/improved significantly since launch, Trion added one of the most amazing housing features out there, they adapted the game to newer industry standards and they continue to create content/improve the game. Before Square Enix, Trion’s handling of Rift was the role-model on how to do a sub game/how to support your game after release. I still feel Trion does a great job on Rift and there aren’t many studios that improve their games like they did with Rift.

And lastly, i went in to check it out a bit and had fun. I know it’s not going to last if i do things like i always do them in Rift- the questing always gets to me- but i’ll be there as long as it lasts.

Project Trinity: ESO out, something in

So may is gone and with it goes the first month of my “Project Trinity”, where i choose three MMOs to play in a given month. For may, there have been varying results. Let’s take a look at the MMOs i played:

  • Star Wars: the old republic – 14 hours
  • Age of Conan – 2 hours
  • Final Fantasy XIV – 2 hours
  • Trove – 2 hours

All in all, i played about 24 hours in the whole month, which is a very low number, even for me. Reasons are the mentioned strike in the nursery/kindergarten, but also that when i limit myself to three MMOs and find me not wanting to play any of the three, i simply don’t play.

Trove is in there because of Ironweakness– he made me curious and so, one evening when i was looking for something casual (and also something to replace ESO in my trinity), i launched Trove.

As you can see, there’s not much to feed this blog on in this month. There are topics, of course- Wildstar’s free-to-play move, for instance. Lately, i’ve also (re-)found the urge to play many, many different MMOs. There’s Lotro, The Secret World, Guild Wars 1 & 2, Rift and now even Wildstar- all of them are possible successors for Elder Scrolls Online, which i’m also hesitant to drop.

There’s a reason for this, as well- for one, it’s nothing unusual that in times when you can’t play as much as you’d like to, the games you miss become much more desirable. I’ve also stumbled in continuing to play FF14 as well as SWTOR in a significant amount- with FF14, i usually need to put a little effort in first (as in: play x hours), before it becomes sticky. With SWTOR, following the 12XP put a dent in enjoyment.

For june, the third spot will go to The Secret World. I was tempted to leave SWTOR out this month, because i feel current play times don’t really justify two subscriptions. But SWTOR just felt so fitting to me in these last weeks that i don’t want to let it lapse. I might opt out of the 12XP, though.

Another nice addition to TSW
Another nice addition to TSW

Good news on the strike, as well: nurseries/kindergartens will open again on monday, after four weeks. I can’t imagine how parents with less flexibility coped with that, it was difficult even for us; and i’m quite flexible.

All that gives me hope to be able to put out some of the more “column-like” posts this month; i really want to do some of those. All three games on my list are capable of filling those in, and i’m excited to get some more time in MMORPGs this month. Let’s hope it works out.

I have a break-out-condition, though. If there’s news about either Lotro’s “episodic content” or on the release date of Guild Wars 2’s expansion, i might switch things around before the month is up. But my guess is that won’t be necessary.

What to play and going buy-to-play

The recent weeks didn’t see much of MMORPG playtime. I was sick, playing singleplayer games, sick again and on vacation. I briefly considered taking an MMORPG sabbatical for some time, because right now i just feel i’m not in the mood of playing regularly. Gaming, and especially MMORPG-related gaming, tends to become so much of a focus in the private life that launching a game becomes the standard option of things to do in free time- and i don’t want that to be the case anymore. I don’t want to “automatically” sit in front of the PC as soon as i have some room to breathe, because in these last weeks, i found that to be suffocating. I don’t know if you can relate to this, but that’s where i’m coming from right now.

So now i’m going to give gaming a lesser focus in my free time. It won’t be the standard option anymore- see, raising a child for the last two years saw me getting out of touch with some other hobbies of mine- reading and watching tv-series or movies, for instance.

Anyways, this is still my gaming-related blog here, so let’s take a look at what i’m planning right now.

Final Fantasy XIV

As it happens, each and every time i play this game, somehow when i lose focus and momentum, interest goes full on zero. There are reasons for that, of course, the main one being that this game, despite its mechanics, also doesn’t appeal to me on many levels- the relatively small zones, the kind-of-grindy gathering/crafting, the cuteness and the fact that it is- well, i don’t know how to put that in words, but i find it cumbersome, sometimes- it’s almost as if everything in FF14 needs to be done in a deliberate manner.

Another reason is, of course, that i don’t have social ties in the game. Right now, i’m kind of waiting for my current guild to kick me for inactivity (they will, despite me being in the community) and i will look out for other groups when i return to the game next month.

Now, having already bought the expansion (it’s quite cheap on greenmangaming VIP, by the way), i plan a return somewhere around may to make an effort and see where i will be when the expansion hits. Having done that is one of the reasons i didn’t make the titular deliberate choice of going buy-to-play yet, but i kind of expect to do so come the end of the year. Or maybe not. Deliberate choices in MMOland don’t go particularly well for me.

EVE online

Now that’s funny, considering the above paragraphs and the contemplation to go buy-to-play (i’ll muse on that later), but as of today, i returned (if you can call it that) to EVE online. See, EVE is the only MMO out there that provides the features i’m looking for in an MMO- the local/regional markets, the player driven economy, distance being a part of gameplay. They had an offer to reactivate for some discount, and this time i took it- after being three years absent from the game.

Most everyone will tell you that EVE is not a game to play casually and/or solo, but to be honest, i don’t really believe that. EVE is a game where you set your own goals, so when i set my goals accordingly, i don’t see why one couldn’t play it casually and/or solo. Of course, i don’t know the game very good, the learning cliff is still waiting for me, and i fully expect to fall off of it again, but i’ll give it a try nonetheless.

Here are my loosely drawn-up goals:

  • get some capital by doing the tutorial(s) and maybe some mission running to get a feel of the game
  • start mining
  • at some point, i’ll do station trading- when i feel i have some money to play around with (the mining should help with that)
  • way further down the line i want to become a manufacturer- as far as i understand it right now, miner – refiner – industrialist is my preferred “progression path”, if you can call it that- the goal is to become an industrialist and trader. The path should help me getting an understanding of the process involved as well as capital. I also don’t know if being an industrialist really is soloable.
  • maybe i’ll take a look at exploration

I’m at the beginning of this process, my current capital is 8 million ISK (haha! :D) and i’ll need to learn a lot. It’s going to be slow, as well, but this time i didn’t want to miss the offer- i missed it two or three times already and every time i wanted to get back into the game it wasn’t valid anymore. We’ll see how it goes.

Elder Scrolls Online

Some project also “requires” me to play ESO, and i’m glad for it. I’ll not talk too much about it now, but i’ll start a Templar (continue my level 7 Templar) in an attempt to re-explore the game and try to be a combination of healer and dps, as i always try to be in MMOs.

Age of Conan

The guild project will move to AoC tomorrow. As it looks right now, we’ll be almost two groups of people who play and i’m really looking forward to it.

The Secret World and Guild Wars 2

TSW brought itself back into my MMORPG diet with its New Player Experience. I like what Funcom did there and plan on playing TSW on an irregular basis.

Guild Wars 2 fits into my “going buy to play” plan and would be a good addition to the other two b2p games out there- Elder Scrolls Online, Guild Wars 2 and The Secret World would be a great combination of games to play- if one was in the mood to play, i think these three games combined provide almost everything an MMO player needs, if paying a subscription fee is not what this player is looking for.

Going buy-to-play

Yeah, the title is misleading in this way. I’m not. But remember when i wrote about priorities in the first paragraphs? Subscriptions really don’t fit into this- for me, at least. When i’m paying a sub, it’s not that i want “as many hours as possible” out of the games, but there’s still the nagging feeling of “i’m paying a sub. I should play that game (if i’m playing at all)”. It seems a waste to pay a sub for FF14 but launch Guild Wars 2, for example.

Most free-to-play games are hybrids with an optional subscription. When i play, say, SWTOR, i will sub up because i find the experience to play it without subbing severely lacking. The same would go for ArcheAge, if i were to play that game.

So that’s when i thought about going buy-to-play, and if my EVExperiment doesn’t work out, i might still do just that. The b2p games out there are of a high quality, they don’t have intrusive cash shops, they don’t try too hard to make you subscribe. Buy-to-play is the business model that fits best with my priorization of gaming in my free time.

If i were to make the deliberate choice of only playing b2p games and it would make my (gaming) life so much easier- first, i might not always be tempted to take offers the f2p/p2p games put out, there would also be a very much smaller selection of titles that i’d consider to play on a given night when i want to play and there would be no pressure at all- imagined, self-imposed or otherwise- to play more often than i’d really like to. It would be a good choice for me.

For now, though, there’s still the EVExperiment and Heavensward in my plans.