Tag: Links

This week in /saved

Last week i had the problem that there were too many blog posts i saved for later- not so much this week, although i’m pretty sure i missed some interesting write-ups.

In “The Elder Scrolls Online ditching mandatory subscriptions” Wilhelm Arcturus offers his opinion and provides his readers with a list of other blog posts on the topic. Thanks for including mine, twice, although i didn’t really have much to say on the matter.

Lotro's Inns are cozy
Lotro’s Inns are cozy

“Lotro: you’ll never see Mordor” by Syncaine, mostly because i disagree- i’m pretty sure we’ll see Mordor- or at least an end to the story very close to Mordor (i don’t think it is a fact that we would see it- if i remember correctly, the two Hobbits and Gollum were the only ones in Mordor), but i do agree that Lotro is not an MMO we’ll be able to play ten years from now.

“Keep your eye on Crowfall” by Keen. Crowfall caught my eye as well, with Raph Koster on the team and some interesting talk about crafting and economy. Also, i like the artstyle. But there’s not really much to talk about just yet.

“Project Zomboid and surviving in style” by Jewel provides a great overview of the game and lends a helping hand to those who are new to it. Since i’m kind-of-interested in the game, i saved it not only for “reading later”, but also as a resource should i buy it some day.

That’s about it for this week, although i’m pretty sure i missed something- i’m not yet used to saving up posts to use here because they’re good and i don’t save posts i could read in their entirety when i saw them. But i guess we’ll get there…

Friday’s findings

This week

I only played Everquest 2 this week, and i have to say it feels good to do so. I changed my plan, though, and continued questing through the Butcherblock Mountains. My Inquisitor now is level 30 and has a full inventory, so there’ll be some downtime before i get going again. Right now my plan is to finish the quests in my journal and then take a look at a dungeon in the mountains called Kaladim, a dwarven city where something went wrong during the cataclysm. It’s meant for levels 30 to 39, so it might be tough for me and the Merc, but i’ll see about that. It’s also “guarded” by level 35 elite mobs, so getting in will be the first test.

The entrance to Kaladim
The entrance to Kaladim

Before going there, i’ll finish up the quests i have accepted and begin the quest for my Leaper, so it’ll be a few levels by the time i venture to Kaladim to see if i can do something in there. With Level 40, Everfrost is calling me- it seems that it’s a beautiful zone, i like snow zones, so i’m eager to take a look- but there’s also some crafting to do to maybe catch up a little. Oh, and housing.

Well, you know, me and other people who complain a lot about MMORPGs getting more and more shallow, small and narrow minded, would do really well giving EQ2 a look- it’s a great game with a very impressive scope of areas to explore and stuff to do, even stuff that’s not about fighting. There are meaningful, epic, quest chains in the game and great experiences all around.

Who played here?
Who played here?

I’m already planning for Alts and tried a level 90 character, but that’s really not for someone who’s quite new to the game.

Wildstar’s plans

Also, Carbine came out with their plans for Wildstar– these do look pretty good. Broadening the experience for all kinds of players (even non-hardcore soloers!) seems like a good idea. Their plans are in line with the necessary changes they’ll have to put in place to make the game more successful and interesting for players like me- although i’d have to say it was the combat, mostly, that turned me away. I just couldn’t relax while playing Wildstar. Not that they’ll change that, since the combat is one of the better points of the game and it is fun, but in my case, i’m rarely in the mood for that style of combat. Combine “rarely in the mood” and a subscription, and you’ll know i’m out.

See, and that’s what i missed here- there was no talk about the business model change which should happen, as well. I guess they don’t want to talk about that yet, since they know this is going to be their second- and last- chance to (re-)launch the game and impress their players, so other systems have to be put in place beforehand.

This week in /saved

Normally, i save longer, interesting blog posts for reading later and i wanted to publish a list of the posts i liked the most with some commentary here. I’ll begin today, but i do want to expand on this idea further down the line- and give it more room, probably, because my time for writing here is almost up.

Why Massively’s MJ is a Secret World Fan for life. Somehow i get the impression that it’s somewhat cool in some parts of the blog community to frown upon Massively, its writers and most of all, its commenters, but i like the site. I like their writers and i like reading the comments. When you do that for some time, you’ll know which commenters you like, and of course which authors, columns and opinions are for you. I like MJ a lot, because she streams regularly and is very enthusiastic for the games she plays- she’s a positive character, and that’s quite rare in the community these days. In yesterday’s article she wrote about reasons for loving TSW and the developers of the game, and i have to agree to all of them.

I mentioned Jeromai’s question about what to do before the end in another blog post, but i want to leave it here, again. His musings about what might happen come Guild Wars 2’s expansion are an interesting read, but i really liked his approach to screenshotting the world before the change. I’ll give a short quote with the basics:

  • Take the -one- defining picture of the area or zone. Or take a picture of the first thing you think of when you hear the zone’s name. (Those may not be the same thing.)
  • Take 3-5 representative pictures of the zone, covering the major landmarks and scenery.
  • Do it encyclopedia or wiki-style, a picture for each point of interest or vista or named landmark.
  • Do a walking tour of the zone to capture pretty much whatever catches your eye.

If you take it step-by-step, from the first bullet point to the last, for every zone, you mapped out a virtual world in a very good way.

I had a few others, but unfortunately, my time’s up- next time, i’ll try and post more links.