Tag: World of Warcraft

Travel Log: to the Broken Isles

I won’t spoil anything story-wise for those of you who haven’t been logging into Legion by now, just giving a few quick impressions.

First of all, of course I didn’t make it to 100 with one of my “normal” characters and had to learn how to play a Retribution Paladin- which isn’t my class at all. Shaman, Druid, Priest- I could live with those. But I boosted a Paladin (rightfully) thinking that I wouldn’t play one through the rest of the game, so here I was, playing Lizah the Paladin for the second time, a boosted character in an MMO I haven’t seriously touched in about 10 years.

Thankfully, there aren’t many abilities to learn. I don’t know if I made a mistake, but my main bar isn’t even full- I placed normal fighting abilities there, with buffs/debuffs populating different action bars. Something feels off, though, as Lizah feels a bit low on the damage dealing side for sporting a damage spec.

As I’ve been absent for quite some time, I don’t know when World of Warcraft became so good in storytelling- I didn’t remember it that way and when I returned, the old zones didn’t feel particularly different. But at least on the way up to Legion lands, it’s great, it’s varied and it’s presented in a way that actually made me want to experience the story- that of Legion as well as what came before.

I have a new sword...it's supposed to be important.
I have a new sword…it’s supposed to be important.

It took some time, though- 3 hours to reach Stormheim, the zone I decided to start out with. The scenario bugged out once, so I needed to repeat it. Other than that, I visited my class order halls and became very important for the Paladins of Azeroth (don’t they know I boosted?).

Anyhow, it’s beautiful, it’s new, it’s somewhat fun, albeit a bit confusing for someone returning after a long absence, and I’m not only talking about the story. It’s nice being able to do current content with all the others, it’s a feeling I didn’t have in ages. But somehow, I get the feeling that for all that I’m gaining- actually playing the content of the current expansion, that is- I’m also losing out on something else- namely, the experience that comes with playing characters from 1 to 100, and maybe even content droughts. It might actually be that downtime I’d need to close the gap a bit.

I’ll share a couple of screenshots, hopefully without spoilers.

We’re not in Telara anymore

Huh. I finally went to see the invasions, thinking that I could maybe use them to level another character up, as it was said that doing Rifts Invasions was a good way to do so.

I used my level 12 (Feral) Druid to visit my first one. Invasions are basically Rift’s Rifts. Open grouping, open tagging, stages of completion. I mean, it’s nice to see World of Warcraft stepping into this decade- and I don’t mean that in a bad way; it speaks for the game’s engine that it is so versatile.

I don’t know if it’s a good way to level- I gained one level from one Invasion. I guess at level 12 it doesn’t make a lot of a difference to simply questing or going into a dungeon. Maybe it’ll change later on. If I was level 25 and gained one level by one Invasion, it’d be nice.

WoWScrnShot_081616_211012

It took a bit of traveling and I hopped on the wrong boat once. The key-takeaway for me is that i don’t like the Druid right now. It feels as if its four specs are actually narrowing the options to play a Druid.

Scaling the content to your level, though? Stroke of genius, but that warrants an own post.

Plans for august

In august, i’ll slowly phase out the summer break i’m on since the end of june. In real life, we moved houses, but by now we’ve almost settled in. Of course, there’s still stuff to do, but there’s no need to rush and no hectic anymore. There’s not going to be a holiday, either, at least not one that takes weeks, as we’ve already been to China this year and with the recent move, we’re not going to go on vacation now.

So i’ll be playing a bit. I call off the MMO Wanderlust i had, because it took me to weird places. The MMO line-up for the rest of the year is set: Elder Scrolls Online, World of Warcraft and Final Fantasy XIV. I’m not going to say that i won’t play any other MMO, because i probably will, but these should be the major ones, with ESO returning to the front-and-center while FFXIV and WoW will play support roles.

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Deadmines 2016

In World of Warcraft, i’ve finally made my way through the Deadmines. It was the one dungeon i simply had to do for nostalgia’s sake, so i put my Discipline Priestess on hold at level 21 to be able to run it.

Although i knew that most early WoW dungeons are 20-30 minute-affairs nowadays, it took me some time to gather the courage to go at it as a healer- normally, i love the support or hybrid role, ideally doing damage by default and helping out with heals/off-tanking if the group is in trouble.

That’s why up until today, the vanilla WoW Druid below level 30 or so is my favorite class i’ve ever played- because the Druid could do it all. Of course, even in early WoW, at some point you had to decide what kind of Druid you wanted to be and the group expected you to hold your role instead of being cat-elf-bear-cat during one run.

The upside? This way, there’s almost no possibility of messing up- instead, you help your teammates if they’re in it over their heads. As a healer, though, i had responsibility and actually, the only way to go was to mess up. Nobody’s going to tell you what a great healer you’ve been if everyone survives- but if one group member goes down, guess what?

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The sub strikes back – now what?

Woe is me, i’m falling into a trap again! I was really enjoying the first six months of this year when i played Elder Scrolls Online exclusively. Of course, MMO wanderlust was still a thing, but i kept it under check- until the summer break, that is. Interestingly, actually having even less time to play made me ponder my options more than before. Elder Scrolls Online is a great game, but to be honest, it’s not something you log into for half an hour or so to dabble a bit in and log out after a short time. The story-and-lore-heavy quests take time, which is a good thing. But it also means that you have to devote that time and i’ve found it quite difficult to do in the bright season. I don’t know about your place, but summer in Germany means daylight from about 5 am to 10.30 pm- i know it’s very different in China, where it’s dark at 8/9 pm in the evening (Shanghai area). It’s more “difficult” to lose yourself into a game.

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Milestones: 20 in World of Warcraft

After 10 hours /played, i dinged level 20 with my Discipline Priestess in World of Warcraft. I find that to be quite quick while at the same time it doesn’t feel quick. That’s not to say i’m not having fun- i do, unexpectedly much to be honest. Maybe it is the new progression with the new talent system and the avoidance of “button bloat”- you level up, but you don’t get to use talent points or gain a new ability each level. (more…)