Who would have thought, right? It’s 2015, in some ways a new age of MMORPGs, with smaller titles, less hype and a lot of happiness with what’s already out there. And yet, today there were two big news for the MMORPG player: Blade & Soul is going to get a western version and the Repopulation seems to make it to release– this year!
For me, this means that Project Trinity is almost set for this year- SWTOR should be a side MMO, but is my main pastime at the moment. By the way, i decided to do one run of an Imperial Agent, solely focussing on the class storyline. I can’t see myself stop playing that game right now- it’s fun, it’s rewarding, it fits my schedule, preferences and moods. Final Fantasy XIV should get a bump soon(ish)- after all, it is my “main” game until august, at least. Elder Scrolls Online didn’t see me, this month, and will be swapped with Guild Wars 2 come june. Heart of thorns is going to release soon(ish), if leaked info is to be believed, it will be releasing on june, 30th. I can play- even a new character- to 80, easily, in one month.
Come the end of this year, the Repopulation will release, and that means the second of three games for which this blog was created- as a reminder- back when i started, i looked forward to either ArcheAge, the Repopulation or Everquest Next to be the new home MMO for me. Nowadays, i’m not so positive anymore- and the games are not the whole reason for that. If i were to play only one MMO, that game would have to be very versatile. I don’t think one game can do that.
The Repopulation is interesting to me because, on paper, it offers everything an MMO in my opinion needs- an open world, restricted-but-existing open world pvp, trade opportunities, a player-centric economy, somewhat dynamic pve, crafting that isn’t just an add-on to the game and so on. When it comes, i might even hop onto a hardcore server, for the trade.
The thing is- as much as i’d like to be able and willing to play such an MMO, my time-restraints might become an obstacle. I’m not sensitive in this- if it is possible to enjoy the game with as few gaming hours as i have, i’ll be a happy camper. But it would have to be a “sandbox” like EVE, where there’s not only goals for player groups to achieve, but also for solo/casual players. Then, there’s the “polish” thing- the Repopulation’s tutorial reminded me heavily of Fallen Earth, setting-wise as well as handling-wise. This shouldn’t be much of an obstacle, but it did feel a bit clunky.
Still, i’m very much looking forward to the Repopulations release and might play some of it before it’s happening.
Blade and Soul is a different thing. I don’t really know what it is- action combat, wuxia and, well, outfits. For the last point, there’s mostly the skimpy ones getting attention, but i read that there is more diversity to choose from.
The reason i don’t know anything about it is simple: after the long wait for ArcheAge, i decided i won’t look too deep into new releases over in asia- after all, you can’t be sure if the games make it over here at all. Even if they do, usually there’s a period of over one year between releases- in ArcheAges case 2 years, with Blade and Soul it’s three.
I’m not expecting the game here, but i think NCSoft releases decent MMORPGs, quality-wise, so it’s nice to be able to look forward to a wuxia MMORPG that might actually be good. I always wanted to delve deeper into wuxia novels- they are “chinese fantasy novels”, but it’s quite hard to find wuxia novels who were translated into english- there are fan translations, but somehow those don’t appeal to me. So, if you know about a good wuxia novel that’s available in english or german, let me know.
Blade and Soul might allow me to experience wuxia in a different way. Granted, MMO story is rarely as good as what’s available in book-form, but in this case, i’ll take it happily. If the game is fun and interesting, as well- all the better.
So i’m really looking forward to both of them- it might not be as quiet a year as one would have expected when it began.